VR Wife was a huge project developed during university by a team of 5. Our objective was to tackle a social problem. This multi stage project
touches on long distance realtionships using Virtual reality and the concpet of living with an artificial intelligence.
Credits
Bianka Prutek
Writing,3D Modeling
Dénes Knyihár
Graphics,Animation,Video editing
Gergely Nagy
Programming
Kálmán Ferenc
Programming
Szabolcs Tobak
Writing,3D Modeling,Video editing, Art Director, Project lead
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The Ideal Wife
The first part of VR Wife was a mockup video with both live action parts and ingame elements.
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The World of Virtual Reality
The second video was a short animation about the advantages and dangers or VR relationships.
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VR Wife Instruction Manual
"Instruction Manual" is a part of the core VR game as an intro video at the start of the experience.
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VR Wife Demo
The main piece of the project was a VR game where the player could watch a short video and interact with the environment.